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That is, no sane warship will sail into battle without a cloud of probes and satellites flying around practicing electronic warfare against the enemy (and his cloud of probes), defending against the same, and so on. you'll need a crew of combat telemetry folks. It'd be silly to have to cede a battle just because the ammo conveyor belt is broken! You'll need crewmen to (a) fix these things as they break, and (b) if necessary & possible, manually hump the ammo from storage to the cannons. While ammunitioning can be expected to be automated, wise ship designers will forsee that damage may compromise these systems. Next, let's talk about the cannons (railguns, laser cannons, null field generators, etc).
SCI FI SPACESHIP PATCH
Supply staff would respond to emergencies in the kitchens.)įirst and foremost, you'll need damage control crews to patch up holes in the ship, and medical teams to patch up holes in the crewmen.
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I would assume these groups respond up through Engineering, though they wouldn't be just engineering staff? (i.e. I could see an argument for moving some of the defensive elements from weapons to operations.ĭuring all this, there would also be damage control teams, in case of onboard fires and/or hull penetration / decompression events.
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