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Sci fi spaceship
Sci fi spaceship




sci fi spaceship

That is, no sane warship will sail into battle without a cloud of probes and satellites flying around practicing electronic warfare against the enemy (and his cloud of probes), defending against the same, and so on. you'll need a crew of combat telemetry folks. It'd be silly to have to cede a battle just because the ammo conveyor belt is broken! You'll need crewmen to (a) fix these things as they break, and (b) if necessary & possible, manually hump the ammo from storage to the cannons. While ammunitioning can be expected to be automated, wise ship designers will forsee that damage may compromise these systems. Next, let's talk about the cannons (railguns, laser cannons, null field generators, etc).

SCI FI SPACESHIP PATCH

Supply staff would respond to emergencies in the kitchens.)įirst and foremost, you'll need damage control crews to patch up holes in the ship, and medical teams to patch up holes in the crewmen.

sci fi spaceship

I would assume these groups respond up through Engineering, though they wouldn't be just engineering staff? (i.e. I could see an argument for moving some of the defensive elements from weapons to operations.ĭuring all this, there would also be damage control teams, in case of onboard fires and/or hull penetration / decompression events.

  • Weapons will have shields, space-sonar, counter-measures, weapons, and such.
  • Operations will have systems to maintain course/heading, maneuvering, and radios.
  • Engineering will have the future-version of SCADA systems to monitor and control the engines, propulsion systems, life support, etc.
  • Medical Department headed by a Corpsman,įor each department, you'll have at least some sort of computer monitoring station.
  • the Weapons Officer, responsible for the submarine's torpedo, sonar, and missile divisions,.
  • the Navigator, responsible for the navigation and radio divisions,.
  • the Engineer Officer, responsible for the nuclear reactor, the propulsion plant, and all basic mechanical and electrical systems,.
  • If you follow the Space is an Ocean trope, then model your ship's crew after naval submarine crews.įast Attack submarines have a crew of around 134, broken into about 120 enlisted and 14 officers, while SSBNs have an additional 16 enlisted and usually an additional officer.






    Sci fi spaceship