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you have to use your logic or the careful hints around the place to figure them out. Besides the moral choices there are some other puzzles to be seen, like placing the gears in the right spot to get the machine going, or sliding blocks around to complete a picture. Still, it's nice to see the choice is given to you, since there are other points within the game where you'll wish you could have been part of the decision making. In most cases, you'll only pick the wrong one if you accidentally misread the symbols. There are quite a few moral decisions to make in this game, but only one or two come with moral ambiguity. Granted all the artwork is morbid and gives you a shiver in your spine, but an enjoyable kind of shiver. Tormentum: Dark Sorrows will feel like at times it was just made to show off their great talent in the art department and honestly they do have great talent so you'll find yourself not minding one bit. This makes gameplay simple so you can really just enjoy the story, the art, and the amazing music, especially the track that plays during credits. In order to use items you must click on your pack, click on the object to select and then click on what you use to use it on or give it to.
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Other wise you'll just get a description. If you can pick it up then it will be done so when you click on it. If you can use it or pick it up, your cursor will change into a skeleton hand. Since in this game you don't move freely around the screen, just click on the spots you're interested in.
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All places you can go are marked with a white simplistic arrow that fades in and out. The only side-effect from this is it can be hard to see the exits on the screen. Even in the background there is something there that makes you feel unsettled. While nothing in the content really makes it a horror title, there is some very disturbing imagery. The artwork is what really sells this game.
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